Projects
- wenboi: I made an opensource GameBoy emulator as a learning exercies (it’s not complete, but it can play some roms correctly. I sometimes add new stuff when I’m bored). Git repo
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- texture editor: A proof-of-concept procedural texture generation tool. It was going to be used in an amateur XNA game I was making with some friends, but it was abandoned a long time ago. The screenshot looks cool, though :D
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- Demoscene stuff: I have made many 4k intros for demoscene parties, most of them with my friend shash doing the graphics and me coding the synth and writing melodies as source code. Please look at my portfolio-ish page for a (mostly complete) list.